<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:content="http://purl.org/rss/1.0/modules/content/"><channel><title>Guides &amp; Tools on John on Lee</title><link>https://john.onlee.io/en/guides/</link><description>Recent content in Guides &amp; Tools on John on Lee</description><generator>Hugo</generator><language>en</language><lastBuildDate>Sun, 02 Aug 2026 00:00:00 +0000</lastBuildDate><atom:link href="https://john.onlee.io/en/guides/index.xml" rel="self" type="application/rss+xml"/><item><title>Customizing Hugo PaperMod Without Forking the Theme</title><link>https://john.onlee.io/en/guides/customizing-hugo-papermod/</link><pubDate>Sun, 02 Aug 2026 00:00:00 +0000</pubDate><guid>https://john.onlee.io/en/guides/customizing-hugo-papermod/</guid><description>How to customize the PaperMod Hugo theme without forking it: homepage override, CSS-variable palette, the dark-mode trap, and CJK typography, with working code.</description></item><item><title>How to Keep Your CLAUDE.md Light (and Why More Rules Make Agents Worse)</title><link>https://john.onlee.io/en/guides/keeping-claude-md-light/</link><pubDate>Sun, 02 Aug 2026 00:00:00 +0000</pubDate><guid>https://john.onlee.io/en/guides/keeping-claude-md-light/</guid><description>A CLAUDE.md does not get better as it grows. Why piling up rules degrades your agent, what belongs in the file, and where the rest should live: skills, hooks, and memory.</description></item></channel></rss>